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Stardrive 2 reckless polluters
Stardrive 2 reckless polluters










stardrive 2 reckless polluters
  1. STARDRIVE 2 RECKLESS POLLUTERS UPGRADE
  2. STARDRIVE 2 RECKLESS POLLUTERS FREE

They can be explorers, fuel tankers for the fleet, point defense protection, and fill various combat support roles.Īs the largest ship class available for at least the first half of the game, these designs are a mainstay for your fleets. I've seen some people eschew frigates as worthless, but they can be very useful, especially since you can build some for 0 CP.

STARDRIVE 2 RECKLESS POLLUTERS FREE

This means that if you can have 4 free frigates, but you have 6 frigates, then as long as two of them have a command module, there will be no penalty. Free frigates still count as free if they don't have a command module, and are counted first if you have more frigates than free frigates. Additional frigates cost 1 CP each with a 2x2 command module. The number of free frigates available is equal to half of your maximum CP, rounded up. Like the corvettes, you can have a certain number that don't cost any CP. The Kulrathi and Opteris are fortunate enough to have corvettes that can equip 2x2 weapons, which increases their options immensely.įrigates are the first class that can make use of regular weaponry. Later they can be armed with 1x2 Phoenix Cannons, but even then the CP will always be better spent on larger classes. Most corvette hulls are limited to 1x1 Mini Rockets at the start of the game. The selection of weapons that will fit on corvettes is extremely limited. Additional corvettes cost 1 CP each, with no need for a command module. The number of free corvettes available is equal to your maximum CP. It's generally only worth having the number of corvettes that are permitted for free. Small and weak, primarily due to the weak selection of weapons available that will fit on them. You can kinda guess what they are by the icons provided.Ship hulls in the game are divided into five classes, which affects the number of Command Points (CP) that the ship uses. Each race gets 3-4 special techs while the rest of the experimental techs are chosen from a list.

stardrive 2 reckless polluters

  • I’ve found that if you want a forward-focused weapon, you can give the mounts on the Sides the arc extend without the damage + trait and they’ll have 180 degrees of fire.
  • Yes, there is terraforming tech, but it comes in very late.
  • Watch out for long periods of pollution on a planet, it can lead to an event that reduces the effectiveness of farming on that planet.
  • If another hero gives you a quest it apparently overrides the first one.
  • If you get a quest from a hero make sure you do it fairly soon.
  • To move population around you drag them around the empire management screen.
  • Your designs might be power-positive, but if the weapon needs 500 to shoot and you don’t have 500 capacity, it’ll never fire.
  • Make sure you have enough energy capacitance for all of the energy weapons to fire.
  • As far as I can tell their only advantage is that they can hit even after missing initially. They only affect these so only get them if you want to use them.

    STARDRIVE 2 RECKLESS POLLUTERS UPGRADE

    There’s a couple of upgrade techs that specify ‘Particle Beam’. However that also means they suck down that power cost constantly during that beam time so you can’t easily carry a lot of them. Beam weapons (Those that actually say beam) might look a bit weak at first compared to the cannons, but they do their damage repeatedly as a 5-second beam before recharging.If you have any tips feel free to share with us! Things to Know Before Playing Before you play the Stardrive 2 game, you will definitely want to know these simple but useful tips and tricks.












    Stardrive 2 reckless polluters